Hope: Chronicles of Osmae (0)

ag.gameitem.AGID:
Playtime: 120
Min. Age: 14
Number of Players:
2 - 4
ag.gameitem.publisher:
2:35
Designers:
Fabien Suarez,
Christophe Janin
Artists:
Klaus Pillon (II)
Mechanics:
Action Points,
Hand Management,
Semi-Cooperative Game,
Betting and Bluffing,
Variable Player Powers,
Map Addition,
Command Cards,
Multi-Use Cards,
Worker Placement,
Multiple Maps,
Variable Phase Order,
Role Playing,
Movement Points,
Action Queue,
Market,
Area Majority / Influence,
Narrative Choice / Paragraph,
Move Through Deck,
Variable Set-up,
Legacy Game,
Auction / Bidding,
Scenario / Mission / Campaign Game,
Finale Ending,
End Game Bonuses,
Storytelling,
Deck Construction,
Events,
Line of Sight,
Interrupts,
Action / Event
Beschreibung
Hope, Chronicles of Osmae is an immersive and narrative Dungeon Crawler set in a dark fantasy universe.
Leader of one of the 4 ruling Houses, you are fleeing your homeland, facing a terrible threat. The only haven available is Osmae, the island of your Goddess Aya, an unknown land where you will set up camp.
This game offers an alternation of :
Cooperative exploration phases of "Dungeon crawler" type, with miniatures, strategies, fights & quests. Players join forces to overcome the dangers of Osmae and level up their characters.
Competitive camp phases with worker placement mechanics, where players compete and seek to take power while preserving their interests and increasing the influence of their House.
—description from the publisher
Hope, Chronicles of Osmae is an immersive and narrative Dungeon Crawler set in a dark fantasy universe.
Leader of one of the 4 ruling Houses, you are fleeing your homeland, facing a terrible threat. The only haven available is Osmae, the island of your Goddess Aya, an unknown land where you will set up camp.
This game offers an alternation of :
Cooperative exploration phases of "Dungeon crawler" type, with miniatures, strategies, fights & quests. Players join forces to overcome the dangers of Osmae and level up their characters.
Competitive camp phases with worker placement mechanics, where players compete and seek to take power while preserving their interests and increasing the influence of their House.
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 18:30:37.099